Petition · past parliament
Classify Loot Boxes / Crates in computer games as a form of Gambling
Rejected
14 signatures
What the petition asks
Loot boxes are containers of in-game items purchased through in-game currencies or real money. The items in the containers are entirely random, meaning players can only purchase chances of receiving desired items. This is a form of gambling if the items are physical, they should be in games too.
In additional to the mechanics of loot boxes, video games are using additional methods to incentivise their purchases by tying them into core game mechanics - Star Wars Battlefront II progression, Call of Duty WWII showing other player's rewards, free crates to trigger the addictive nature of opening the boxes.
Without regulations in place, loot boxes will continue to appear in games aimed at children - to develop their addiction from a young age, causing harm to their developments.
Without regulations in place, loot boxes will continue to appear in games aimed at children - to develop their addiction from a young age, causing harm to their developments.
Why it was rejected
There was already a petition about this issue. Duplicates are rejected so signatures collect in one place.
Timeline
| 25 Nov 2017 | Petition opened for signatures |
| 1 Dec 2017 | Rejected by the Petitions Committee |
Key facts
Signatures
14
Status
Rejected
Rejected
1 Dec 2017
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Source: the official petition page. Last checked 15 Jul 2026.